On March 20-23, the 11th TEI Conference on tangible, embedded and embodied interactions will be held in Yokohama, Japan. This year, the conference collaborates with Keio University Graduate School of Media Design, aiming to set an outlook about the future directions of the TEI community in Asia. The TEI community consists of innovators from human-computer interaction, technologies, interactive art, user experience and many other fields. As an institution that fosters innovative designers, Carnegie Mellon University's School of Design is proud to announce that four student teams have been selected to join the community and present their works at TEI 2017.
Wayne Chung, Associate Professor and Chair of the Product Design Program, is leading students to the conference. He will also present his latest research (co-authored with Denis Vlleghe and Design's Austin S. Lee) on augmenting 3D data onto physical spaces using Hololens and Photogrammetry technique, with proof-of-concept prototype to be demonstrated in the conference exhibition.
Two of the four teams had their projects delivered for Professor Austin S. Lee’s Interaction Design First-year Master Studio Course in the fall semester of 2016. The studio was sponsored by Philips Health to explore novel and meaningful sleep solutions in a multi-user context.
Master's students Meric Dagli, Rossa Kim, Julia Petrich and Nehal Vora will be presenting a project titled “Corus”, which is a holographic candle system with intuitive gestural interaction and ambient feedback. The team believes that the system can help newly cohabitating couples to synchronize their routines, and therefore improving both physical and relationship health through a better co-sleeping experience.
Another sleep-oriented project is "Iyagi" from Mater's students Manya Krishnaswamy, Bori Lee, Chirag Murthy and Hannah Rosenfeld. “Iyagi” is an immersive storytelling tool for parents and children to promote healthy bedtime routine. The system implements voice interaction as the primary input to provide an intuitive and non-intrusive user experience embedded into children’s normal bedtime routine. The goal is to facilitate transitions from playtime to bedtime as well as providing meaningful moments for parents and children to bond during participatory activities.
Dixon Lo and Jiyoung Ko, co-wrote a paper related to their master’s thesis work, advised by Austin Lee. Entitled “ShapeShift: Mediating User Interaction through Augmented Shading and Shadow”, the paper explores the possibility of extending physical properties, such as shading and shadow, of objects with augmented reality technologies to change the perception of an object. The team believed that such digital manipulations will allow for new affordances and interactions in both physical and digital environments to emerge.
What’s unique about this year’s TEI conference trip is that two Sophomore students from the undergraduate Design program will also head to TEI to present their working prototype as a team. Gautam Bose and Marisa Lu’s "Knockinglock" is a paper and demo focuses on using an intuitive knocking gesture as a novel authentication method for secure system fluidity. The secure system uses "Inernet of Things" and physical computing technologies to memorize the user’s specific knock pattern, and thus giving access via identity authentication.
Generous gifts to the School of Design help our students attend prestigious conferences like TEI and present their groundbreaking work. We wish our students the best of luck and thanks to the sponsors that make trips like this possible.