alumni

Alumnus Nadeem Haidary on “Rethinking Users”

Nadeem Haidary, an Industrial Design alumnus from Carnegie Mellon University's School of Design (BA '09), recently released "Rethinking Users" from BIS Publishers. "Rethinking Users," designed and illustrated by Haidary, is a book and toolkit written by design researchers Mike Youngblood and Ben Chesluk. It outlines an approach the authors call "user ecosystem thinking."

Alumna Margot Bloomstein is “Trustworthy”

Margot Bloomstein, an alumna of Carnegie Mellon University’s School of Design (BFA ’00) and principal at Appropriate, Inc., will soon be releasing "Trustworthy: How the Smartest Brands Beat Cynicism and Bridge the Trust Gap." The book, published by Page Two Books, looks at the way brands and businesses can find success by embracing the ideas of trust and hope in the face of cynicism.

Design Alumna on the New Yorker and Being “IN LIMBO”

Deborah Lee (BDes '18) was recently a featured cartoonist in the New Yorker. Learn more about Lee, her upcoming graphic novel memoir "IN LIMBO," and what she remembers most about her time at the School of Design.

Design Alumna Wins Red Dot Award for Furniture Design

Erica Stine, an alumna of Carnegie Mellon University’s School of Design (BFA ’12), recently won a Red Dot Award, an international design prize, for her Fly-Ash Chair. The Red Dot Award international design competition is established internationally as “one of the most sought-after seals of quality for good design.” Stine’s Fly-Ash Chair won a Red Dot award in the “Design Concept” category.

Design Alumnus Launches Kickstarter for PURUS

Josh Lederer, an alumnus of Carnegie Mellon University’s School of Design (BFA ’97), recently launched the Kickstarter for PURUS, an antimicrobial brass “no-touch” tool designed to help users interact with numerous surfaces without having to touch them with their fingers.

Design Alumni Improving Experience for Gamers with Disabilities

Robert Managad and Yoon Young Kim, recent alumni from Carnegie Mellon University's School of Design (BDes '20), have set out to tackle the issue of gaming with disabilities through an independent study project funded by the Design Experience Fund they started while they were at the School of Design.

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